Flows & structure
Navigation, user journeys, content hierarchy and role-specific paths.

User flows, interactive prototypes and interface systems for mobile and web applications, including the states between the main screens.
The question behind the work
The idea needs a prototype before development.
An existing application has confusing or inconsistent flows.
The development team needs complete, usable specifications.
The exact scope is agreed around your brief.
Navigation, user journeys, content hierarchy and role-specific paths.
Connected screens that explain the intended interaction and visual direction.
Reusable components, responsive behaviour, states and implementation notes.
We begin with the main tasks and the information needed at each step. A customer, an administrator and a support operator may share data while needing very different views of it.
Wireframes make the structure discussable before visual polish. We review the order of decisions, the navigation and what happens when someone leaves and returns to a task.
Loading, empty results, errors and permission changes are part of the application. We define how the interface responds when a connection is slow, an input is incorrect or an action cannot be completed.
Responsive layouts, keyboard use, readable contrast and clear labels are considered alongside the visual system. The agreed device and accessibility requirements become part of the acceptance criteria.
A prototype demonstrates intent, while component definitions and state notes support implementation. We review technical constraints with developers before treating a design as final.
During the build, design review checks the working product against the agreed flows. Differences are resolved in context rather than left as a long list of cosmetic corrections at the end.
A prototype is a design artefact, not a working backend. User research, specialist accessibility audits and a full brand identity are scoped separately when needed.
A first conversation does not need a perfect brief. These are useful starting points.
Start an outline for ux & ui design, with the users, workflow and constraints that matter to your product.
Prepare a project outline